Config
Config = {}
Config.debug = true
--- SETTINGS FOR ESX
Config.esxSettings = {
enabled = true,
oldEsx = false,
moneyAccount = 'black_money',
useNewESXExport = true,
}
--- SETTINGS FOR QBCORE
Config.qbSettings = {
enabled = false,
useNewQBExport = true, -- Make sure to uncomment the old export inside fxmanifest.lua if you're still using it
moneyAccount = 'cash',
}
Config.target = {
enabled = false,
system = 'ox_target' -- 'qtarget' or 'qb-target' or 'ox_target' (Other systems might work as well)
}
--- CANNABIS SPAWN LOCATIONS CAN BE CONFIGURED IN SERVER/SERVER.LUA
Config.crafting = {
{
location = {
x = 2195.27, y = 5602.2, z = 54.4, h = 92.56,
},
prop = 'bkr_prop_weed_scales_01a',
duration = 3000, -- crafting duration in ms
requiredItems = {
{
item = 'kq_wild_cannabis',
amount = 4, -- required amount of leaves to craft one packaged cannabis
},
{
item = 'kq_empty_baggie',
amount = 1, -- required amount of baggies to craft one packaged cannabis
}
},
craftedItem = 'kq_packaged_wild_cannabis', -- result item
craftedAmount = 1,
showBlip = true, -- whether or not to show the cannabis bagging location blip on the map
}
}
Config.selling = {
{
location = {
x = -327.22, y = -2463.43, z = 7.3, h = 108.6,
},
pedModel = 'g_m_m_mexboss_01',
duration = 2000, -- selling duration in ms
item = 'kq_packaged_wild_cannabis',
-- By not putting the math.random into a function the price will be set randomly on each server start/script start
-- this will result in better days for selling the cannabis
price = math.random(300, 500),
showBlip = true, -- whether or not to show the cannabis selling location blip on the map
}
}
----------------------------------------------------------------------------------------------
--- KEYBINDS
----------------------------------------------------------------------------------------------
-- https://docs.fivem.net/docs/game-references/controls/
-- Use the input index for the "input" value
Config.keybinds = {
interact = {
label = 'E',
input = 38,
},
}
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